//
//  AboutScene.h
//  Frog Jump
//
//  Created by acumen on 7/26/13.
//
//-+

#ifndef __Frog_Jump__AboutScene__
#define __Frog_Jump__AboutScene__

#include <iostream>
#include "GeneralDef.h"
#include "SoundManager.h"
#include "GameController.h"
#include "MenuScene.h"

class AboutScene : public cc::CCLayer {
    void backToMenu(cc::CCObject *pSender) {
        GameController::popScene(MenuScene::scene());
    };

public:
    virtual bool init();
    static cc::CCScene *scene();
    
    CREATE_FUNC(AboutScene);
    ~AboutScene();
};

#endif /* defined(__Frog_Jump__AboutScene__) */
